Утилиты для облегчения разработки
Полезные функции, которые использую в своих проектах.
В настройках проекта нужно добавить переменные с логином/паролем yandex пользователя.
./project/settings.py
... EMAIL_USER = u'' # Yandex логин пользователя EMAIL_PASS = u'' # Yandex пароль пользователя ...
Файл с утилитами
./utils.py
# -*- coding:utf-8 -*- import random import smtplib from email.MIMEText import MIMEText from django.conf import settings # Отправка сообщения def mail(to, subject, text): mail_user = settings.EMAIL_USER mail_pwd = settings.EMAIL_PASS msg = MIMEText(text, 'html') msg['From'] = mail_user msg['To'] = to msg['Subject'] = subject msg.set_charset("UTF-8") smtp = smtplib.SMTP_SSL() smtp.connect('smtp.yandex.ru') smtp.login(mail_user, mail_pwd) try: smtp.sendmail(mail_user, to, msg.as_string()) except: return 0 finally: smtp.close() return 1 # Получение рандомной строки def getRandomString(count): result = u'' symbol = [ '0','1','2','3','4','5','6','7','8','9', ] for item in random.sample(symbol, count): result = u'%s%s' % (result, item) return result
Модуль Enum от Lorien
./libs/enum.py
# -*- coding: utf-8 -*- """ https://bitbucket.org/lorien/django-common/src/d2322be67542/common/enum.py This module provides ``Enum`` class which simplifies work with enumerated list of choices. This implementation is specially developed for use in django models. Example of usage:: from common import enum class Color(enum.Enum): red = enum.Item(1) green = enum.Item(2, 'So greeeen') We defined here two items. They are accessable as ``Color.red`` and ``Color.green``. ``Color.red`` will give you ``1``. So ``Color.red == 1`` is ``True``. First item (``Color.red``) has the label same to its key i.e., "red". Second item (``Color.green``) has the custom label. Labels are used when Color object are queried for the (key, label) pairs. This happens, for example, when we use Color object as the value for the ``choices`` argument of django field:: class Fruit(models.Model): color = models.IntegerField(choices=Color, default=Color.red) We can use Color object as ``choices`` argument because ``enum.Enum`` class provides custom __iter__ method which returs (key, label) pairs. Also keep in mind that ``Color.red`` is not simple integer. It is like integer but has some extra methods. Look example: Color.green == 2 Color.green.label == "So greeeen" Color.green.key == "green" Other useful methods of enum.Enum class:: Color.by_value(1) == Color.red Color.by_key("red") == Color.red Color.values == [Color.red, Color.green] Color.random_value() == "Random value choosed from Color items" Some tests: # Common usage of enum module >>> class Body(Enum): ... sedan = Item(1, u'Sedan') ... hatchback = Item(2, u'Hatchback') >>> set(Body) set([(1, u'Sedan'), (2, u'Hatchback')]) >>> Body.sedan 1 # Build Enum class from list of tuples >>> Body = build(((1, u'Sedan'), (2, u'Hatchback'))) >>> set(Body) set([(1, u'Sedan'), (2, u'Hatchback')]) # Specify items with ``_choices`` attribute >>> class Body(Enum): ... _choices = ((1, u'Sedan'), (2, u'Hatchback')) >>> set(Body) set([(1, u'Sedan'), (2, u'Hatchback')]) # ``_choices`` also could be a dict instance >>> class Body(Enum): ... _choices = dict(Sedan=1, Hatchback=2) >>> set(Body) set([(1, 'Sedan'), (2, 'Hatchback')]) # Get enum Item by its value >>> Body.by_value(1).key 'Sedan' # Pass arbitrary data to items >>> class Color(Enum): ... red = Item(1, 'Red', example='Apple') ... green = Item(2, 'Green', example='Tree') >>> Color.green.example 'Tree' """ import re from random import choice from collections import OrderedDict class NotFound(Exception): "Raise when could not found item with specified parameters" def setup_item(obj, value, label, **kwargs): obj.value = value if label is None: obj.label = str(obj) else: obj.label = label for ikey, ivalue in kwargs.iteritems(): setattr(obj, ikey, ivalue) return obj class IntItem(int): def __new__(cls, value, label=None, **kwargs): obj = int.__new__(cls, value) return setup_item(obj, value, label, **kwargs) def __reduce__(self): return int, (self.value,) class StrItem(str): def __new__(cls, value, label=None, **kwargs): obj = str.__new__(cls, value) return setup_item(obj, value, label, **kwargs) def __reduce__(self): return str, (self.value,) def Item(value, *args, **kwargs): if isinstance(value, int): return IntItem(value, *args, **kwargs) else: return StrItem(value, *args, **kwargs) def items_from_choices(choices): """ Create dict of enum.Item objects from given values. Args: choices: dict (key->value) or list of pairs [(value, key), ...] """ items = {} if isinstance(choices, dict): choices = [(y, x) for x, y in choices.items()] for value, label in choices: key = label.replace(' ', '_').replace('-', '_') key = re.sub(r'_+', '_', key) rex = re.compile(r'^[a-z0-9_]*$', re.I) if not rex.match(key): raise Exception('Could not create key from label: %s' % label) items[key] = Item(value, label) return items class MetaEnum(type): """ Find all enum.Item attributes and save them into ``_items`` attribute. """ def __new__(cls, name, bases, attrs): items = {} for base in bases: if isinstance(base, MetaEnum): items.update(base._items) if '_choices' in attrs: attrs.update(items_from_choices(attrs['_choices'])) del attrs['_choices'] for key, attr in attrs.items(): if isinstance(attr, (IntItem, StrItem)): attr.key = key items[key] = attr del attrs[key] attrs['_items'] = items return type.__new__(cls, name, bases, attrs) """ Public methods: """ def __iter__(cls): """ Iterate over tuples of (value, label) """ return iter(cls.choices()) def __len__(self): """ Return the number of enum.Item objects. """ return len(self._items) def choices(cls): """ Return tuples of (value, label) for all enum.Item objects. """ return [(x.value, x.label) for x in cls._items.itervalues()] def values(self): """ Return list of values of all enum.Item objects. """ return self._items.values() def random_value(cls): """ Return random value of enum.Item object. """ return choice(cls._items.values()) def set_ordering(cls, ordering): items = OrderedDict() for k, v in cls._items.iteritems(): items[k] = v cls._items = items """ Private methods: """ def __getattribute__(self, key): """ Each enum.Item object could be accessed as enum.Enum instance's attribute. """ items = type.__getattribute__(self, '_items') if key in items: return items[key] else: if key.startswith('by_'): return type.__getattribute__(self, '_by_attribute')(key[3:]) else: return type.__getattribute__(self, key) def _by_attribute(cls, attr): def func(value): """ Return enum.Item which has attribute with specified value. """ for x in cls._items.itervalues(): if getattr(x, attr) == value: return x raise NotFound('Could not found item which %s attribute is %s' % (attr, value)) return func def by_key(cls, key): """ Return enum.Item which has the given key. """ return cls._items[key] class Enum(object): NotFound = NotFound __metaclass__ = MetaEnum do_not_call_in_templates = True def build(choices): class _Enum(Enum): _choices = choices return _Enum if __name__ == '__main__': import doctest doctest.testmod()
БД
Создание БД и пользователя
Я использую кодировку utf8mb4, чтобы иметь возможность работать со смайлами.
MariaDB [(none)]> create database `DBNAME` character set utf8mb4 collate utf8mb4_unicode_ci; MariaDB [(none)]> create user USERNAME@localhost identified by 'USERPASSWORD'; MariaDB [(none)]> grant all privileges on DBNAME.* to USERNAME@localhost; MariaDB [(none)]> flush privileges;
Дамп и восстановление
Создаем папку в проекте для дампов
(env) ./project $ mkdir _dumpdata
Создать дамп
(env) ./project $ ./manage.py dumpdata --exclude auth.permission --exclude contenttypes > _dumpdata/$(date +%Y-%m-%d).json
Восстановить из дампа
(env) ./project $ ./manage.py loaddata _dumpdata/FILENAME
Распаковать много файлов
$ for file in *.tgz; do tar -xzf "${file}"; rm -rf "${file}"; echo "${file} -- [ OK ]"; done
Отдать в mysql много файлов
$ for file in *.sql; do mysql -uDBUSER DBNAME -pPASSWORD < "${file}"; echo "${file} -- [ OK ]"; done
Создать папку с сегодняшней датой и перейти в нее
mkdir $(date +%Y-%m-%d) && cd "$_"